B站视频: https://www.bilibili.com/video/BV1Cx4y1P7iY/
西瓜视频: https://www.ixigua.com/7211710650026820111
油管视频: https://www.youtube.com/watch?v=7kYqWGxXS28
工具下载地址: https://www.cursor.so/
提示词: 请帮助我写一个能在python3.11下 正常运行的贪吃蛇小游戏
第一次写不一定能够成功 如果不能成功 运行 则全选代码进行改错
GPT4 输出的结果如下:
import pygame
import random
# 初始化pygame
pygame.init()
# 设置游戏窗口大小
screen_width = 480
screen_height = 480
screen = pygame.display.set_mode((screen_width, screen_height))
# 设置游戏标题
pygame.display.set_caption("贪吃蛇小游戏")
# 定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
green = (0, 255, 0)
# 定义蛇的初始位置和大小
snake_size = 10
snake_x = screen_width / 2
snake_y = screen_height / 2
# 定义蛇的移动速度
snake_speed = 10
# 定义蛇的移动方向
snake_direction = "right"
# 定义食物的初始位置和大小
food_size = 10
food_x = round(random.randrange(0, screen_width - food_size) / 10.0) * 10.0
food_y = round(random.randrange(0, screen_height - food_size) / 10.0) * 10.0
# 定义分数
score = 0
# 定义字体
font = pygame.font.SysFont(None, 25)
# 定义游戏结束函数
def game_over():
# 显示游戏结束信息
message("游戏结束", red)
# 停止游戏
pygame.quit()
# 退出程序
quit()
# 定义显示文字函数
def message(msg, color):
# 渲染文字
text = font.render(msg, True, color)
# 显示文字
screen.blit(text, [screen_width / 6, screen_height / 3])
# 游戏循环
while True:
try:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
# 停止游戏
pygame.quit()
# 退出程序
quit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
snake_direction = "left"
elif event.key == pygame.K_RIGHT:
snake_direction = "right"
elif event.key == pygame.K_UP:
snake_direction = "up"
elif event.key == pygame.K_DOWN:
snake_direction = "down"
# 移动蛇的位置
if snake_direction == "right":
snake_x += snake_speed
elif snake_direction == "left":
snake_x -= snake_speed
elif snake_direction == "up":
snake_y -= snake_speed
elif snake_direction == "down":
snake_y += snake_speed
# 判断蛇是否吃到食物
if snake_x == food_x and snake_y == food_y:
# 重新生成食物
food_x = round(random.randrange(0, screen_width - food_size) / 10.0) * 10.0
food_y = round(random.randrange(0, screen_height - food_size) / 10.0) * 10.0
# 增加分数
score += 10
# 绘制游戏界面
screen.fill(white)
pygame.draw.rect(screen, black, [snake_x, snake_y, snake_size, snake_size])
pygame.draw.rect(screen, green, [food_x, food_y, food_size, food_size])
# 显示分数
message("分数: " + str(score), black)
# 更新屏幕
pygame.display.update()
# 判断蛇是否撞墙
if snake_x >= screen_width or snake_x < 0 or snake_y >= screen_height or snake_y < 0:
game_over()
except Exception as e:
print(e)
game_over()
# 控制游戏速度
pygame.time.Clock().tick(30)